Available for commissions
I'm Nv, 19 — founder of Nv & Co. and part of the Open Abyss team. I create 3D models, design games, and build experiences in Roblox Studio.
I'm Nv, a 19 year old 3D artist and game designer currently studying Computer Science. I've been building in Roblox Studio for years and picked up Blender about a year ago — making weapons, props, accessories, and character items.
I founded Nv & Co. as my personal creative label and also work as part of the Open Abyss team. Open for commissions.
Reworking the game from the ground up to actually be fun and have real replayability.
Practicing hand-painted and PBR textures directly in Blender to push model quality further.
Learning rigging and skinning to bring models like the Centipede Kagune to life.
Collaborating with the Open Abyss team on several upcoming Roblox games.
Recent
New work coming soon.
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Model of Jinx's Minigun from League of Legends.

Chest model inspired by getting back into Clash Royale.

Wouldn't exactly call them wings but they're wings.

Learning texture painting in Blender.

Not based on anything specific — just a random pistol design.

Made for a commission.

Recreation of Shuu's kagune from Tokyo Ghoul.

Don't look at its feet — it'll probably kill you.

3 levels of Angel Wings.

This used to be an ice cream truck — it had other plans.

Still want to rig this someday — work in progress.

From Arcane / League of Legends.

Never watched the tutorial — made it myself anyway.

Would not recommend touching it.

Basic turret built from a crate.

Man, as a man I really am a fan of the man fan.

Lowkey didn't spend much time on this, as you can tell.

Cloud model with stylized anime lighting.

Rough muscle sculpt — no anatomy knowledge required apparently.

Kami's Lookout from Dragon Ball Z.

Was bored one day, alright?

You can barely see him lol.

Basic pet models.

Made for a friend.